Kent Szlauderbach

117 posts

Why the best science fiction is about the present.

Wired‘s senior editor, Adam Rogers, loves postapocalyptic science fiction—not for the allure of eschatology, but because he thinks these stories are imminent. As he says in the video, we need “not stories set 20 years in the future, but to quote Max Headroom, 20 minutes in the future.” What used to

Why the US army’s camo is covered in pixels.

The iconic pixel camo—or the Universal Camouflage Pattern—of our war-torn 2000s is on its way out. As told by Daniel Engber at Slate, the great digital experiment by the U.S. Army is a long story of high-fashion and high-hypothesis. If it never made sense to you either, don’t worry—the theory behind

A playground for kids to explore and parents to grow.

New York City’s Governors’ Island has become a slate for designing the park that revolutionizes the collective concept of playgrounds and parks. For many decades the design psychology has been one of paranoia and protection, as we explored in Yannick Lejacq’s history and future of New York City play

Diablo III actually ends, Blizzard not too sorry.

In a rare instance of a company wielding the power of the ending, Blizzard suggests Diablo III players maybe get up and go outside while they take some time to figure out how to get you to keep playing. But games are especially hard to quit, if it’s indeed a game we enjoy. So how do we take it when

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