Kent Szlauderbach

Author Nathan Englander’s first longing was for an Atari 2600.

video Nathan Englander (author of For the Relief of Unbearable Urges, What We Talk About When We Talk About Anne Frank) was terrified of the phrase “Write what you know.” To him though, his fear of writing about his ordinary suburban life was a gross misinterpretation of the phrase. What he knew was

Finally, you will be able to carry out Salman Rushdie’s fatwa in a videogame.

Surely not to debase and trivialize a sacred law by making it an adolescent fantasy, a state-sponsored Iranian studio is developing a game whose objective is to kill a Salman Rushdie (author of The Satanic Verses, Midnight’s Children) avatar, because it’s definitely going to educate the youth and no

Our best schools are states of play.

More and more are coming to believe that education and imagination are not gulags of labor, but places to play. Announced yesterday at the Aspen Ideas Festival, GLASS Lab—a project by Institute of Play in partnership with EA and the Entertainment Software Association and supported by the John D. and

A Hand in Forgetting

Datura, a surreal new videogame from Poland, is based on the realistic hand movements of the PlayStation Move controller. But like a David Lynch film it travels in the opposite direction, leading you to a place where everything is wrong, and your choices don’t matter.

Creators of the Dream Machine discuss their handmade Polanski hallucination.

video In a recent interview with Joystiq, Anders Gustafsson and Erik Zaring talk about how they made their award winning Dream Machine out of handmade puppets and watching Roman Polanski’s apartment trilogy. Chapters 1-3 are available on Steam.   Erik: Our game is called The Dream Machine and it’s e

Play of the Day: Starve your bourgeois appetite with Table For One.

Somewhere between the cruel irony of being too uncoordinated to eat the $30 New York Strip on your table and the haunted subjectivity of Ann Hamilton’s pin-hole mouth camera is the browser-game Table for One. Built in Unity and free on your browser, Table for One has one objective—to telekinetically

Behavioral psychologist tries to unravel our cheat code.

Every game will have its cheaters, but according to Dan Ariely, professor of behavioral economics and psychology at Duke University, lying and cheating are hardwired into the continuum of morality, and it’s more malleable and nuanced than we often have time for.  I’ve been talking to big cheaters, i

Photographer’s deep fried iPhones reflect a deeper hunger.

Photographer Henry Hargreaves, recently featured on Cool Hunting, envisions consumer technology as something harder to digest than we may want to admit.  Inspired by an internet video of a Japanese youth deep frying and eating his PSP, Hargreaves decided to refine the idea by toning down the danger

Microsoft may liberate the pressure sensitive game.

Like the fine motor touch over the analog stick that turns your finger into a dead eye, the Microsoft Touch Cover‘s pressure sensitive features are subtle. So subtle, in fact, that the feature was overshadowed by the screen when it was introduced—but the technology indeed opens up pressure senstive

Make a music videogame out of (most) any song in your digital library.

Tiny rhythm games are like glorified toe-tapping or dancing with your finger. When there’s no room to dance, dance, and revolt, try and flush the fever into your phone with Beatstream.  The masterminds at Smule, who created Magic Fiddle, Magic Guitar, I Am T-Pain, Ocarina 2, and many other standout

Trace the ancestry of the multimedia console back to Thomas Wilfred.

Innovation often reveals itself as one long, circuitous process. Or at least it seems like it when we rediscover people like Thomas Wilfred and his early-20th-century multimedia inventions.  As part of their “Original Creators” series, the Creators Project recently remembered Thomas Wilfred. Coming

Guy who directed Act of Valor gets Need for Speed

Because we’re apparently that much sicker of playing with toys and games—but mostly because the videogame industry is doing that much better than film—Need for Speed will now also become a movie. Dreamworks will produce while Scott Waugh directs. The Act of Valor director, having spent time getting

Sim City designer describes the aesthetics of simulation.

Since 1995, Ocean Quigly has gone from artist, to art director, to creative directer for the Sim City series. But in his interview with Gamasutra, he talks like he’s been designing since 1940. The latest in the series promises a modern city of structural integrity, where the aesthetic is drawn from

Now you can make a controller/UI out of a banana, most stuff.

video So that the console controller might eventually be spared its grimy-kids-toy aesthetic, grad students at MIT have made a circuit board that will turn any conductor in the natural world into a device for play. The MaKey MaKey uses alligator clips to carry your electronic touch to the board and

Nintendo used to make cute, RC vacuum cleaners.

If it wasn’t for Mario, if people actually thought vacuuming could be fun, then Nintendo might still be making these tiny guys from 1979. The dimpled and curved lump called the Nintendo Chiritorie (“dustpan”) could only turn left and clean up toy spills. What, the sticker set wasn’t enough to sell i

Chairlift’s video for "Met Before" is a quantum romance.

So you’re suddenly attracted to someone, trapped in a nauseating, tangential game of circling around the beautiful pseudo-stranger until the only choice is appoach or run- perhaps for something better. Chairlift’s new video allows both: the payoff of seeing each dazzling/tragic outcome. The video be

Online writer’s platform threads interactivity with workshop.

Helping to deconstruct that choose-your-own-adventure books and novels are mutually exclusive in theory, the new online writer’s tool, http://writer.inklestudios.com, is a platform for spinning divergent narratives as well as editing them. It works to disarm prejudice a writer’s writer might hold fo

A pixelated Alfred Hitchcock, among others, now comes in box.

The Puxxle is the vinyl sticker solution to all your analog, 8-bit idolatry needs–a puzzle made from pixels. Whether its Sigmund Freud, Albert Einstein, Alfred Hitchcock, Frida Kahlo, Salvado Dali, or a chipmunk, these Spanish designers will box it up and send it directly to your door. Order them al

Now PBS takes 8-bit seriously–in the form of a 7-minute web documentary.

video In a classic case of medium-is-the-message, a commercial-like manifesto or manifesto-like commercial called “The Evolution of 8-bit” appeared last week on Off Book, which is PBS’s alt-culture Tumblr. It’s a fun-sized, snacktime documentary of 8-bit history and ideology sans specific agenda. Pr

Author Margaret Atwood inadvertently reflects on touch-screen age.

Touch comes before sight, before speech. It is the first language and the last, and it always tells the truth. —Margaret Atwood from The Blind Assassin. Since 2007, we’ve praised touch-screen technology as the key to our technological intuition. Well, Atwood’s line from the science-fiction roman á c