This article is part of a collaboration with iQ by Intel. Defying the stereotype that paints gaming as an isolating hobby, Minecrafters use the virtual world as a means of connecting with family and friends in real life. Minecraft (2009) has redefined social gaming for nearly a decade, driven mostly
This article is part of a collaboration with iQ by Intel. More than 20 million people use their imaginations to create endless virtual worlds in Minecraft (2009). Unlike most games, however, players (rather than developers) push the boundaries of Minecraft’s expansiveness. They build everything from
I’ve never seen The Starry Night (1899). I mean, obviously I’ve seen it. Pictures of it are everywhere; in textbooks, on t-shirts, and just about everything in between. But I’ve never actually been to MoMA and seen the physical painting The Starry Night itself. Art has been at odds with replication
Will a robot ever be able to write a symphony? It’s a question pulled from that scene in I, Robot (2004) which, while cheesy, tugs on a line of thought that is only getting more relevant—if art is a particularly human endeavor, what happens when a robot tries to make art? Creators Sang-won Leigh, Ha
Who says burly can’t be cute? Certainly not David and Brooke Condolora, the husband and wife team that make up Brain & Brain, the brains (ha!) behind Burly Men at Sea, a Scandinavian folklore adventure due out soon on Steam and iOS. Though there’s still no word on an official release date, their new
Guildlings is a new mobile fantasy adventure game from Sirvo Studios, the team behind 2014’s mobile puzzler Threes!, that might explore some of the lesser-seen sides of fantasy. Game designer Asher Vollmer and the Sirvo team have released sparing details for this new project set to be out in 2017, w
Making breakfast is easy. If I can regularly manage to pour myself a bowl of cereal in a half-asleep stupor after I wake up then it’s a testament to just how little brain power breakfast usually requires. However, breakfast isn’t quite as easy as it seems in The Breakfast Club, a product of the 2016
Where’s Waldo? (1987) has stepped out of the past and into a super stylistic new game. Hidden Folks is the latest from game designer Adriaan de Jongh, in which you can relive the eyestrain of days past in a grown-up version of the classic find-the-character game. This new project comes in the wake o
I’ll admit upfront that I’m a terrible dancer. Not the kind of terrible that is actually cute. I’m talking the real, awkward kind of terrible. I blame it on being tall. It’s just not easy to make limbs in these proportions move cohesively the way I’d like them to. Maybe that’s why An Evening of Mode
Vimeo is no longer YouTube’s cooler, artsier cousin—they’re aiming to be an usher of progress for women in filmmaking. While Hollywood figureheads have been busy vociferously pointing out the lack of female presence in, well, most every facet of filmmaking, Vimeo has taken decisive action to tip the