Joseph Bernstein

Google study: very few people play tablet games while mid-backflip

A Google study of tablet use comes to some predictable conclusions: When U.S. tablet owners are playing games on their devices, they’re most likely sitting or lying down on a couch, according to a new Google study examining how consumers use tablets. The research paper, which seeks to provide an und

Why games should give us more ways to fail

Jim Rossignol has a great take today on why he wants to play Day Z, XCOM, and FTL so much more than Dishonored: the more ways there are to fail, the more invested he becomes in a game. Novelists and scriptwriters have understood this trick for years: piling problems on to the protagonist, in as many

Watch the explodey new trailer for Bioshock Infinite

I dare you to watch this without being tantalized. What’s that you say? This doesn’t excite you? Well stop reading my website, Mom. I’ll call you later, but you’re embarassing me in front of my friends.

A gaming deity who doesn’t take himself too seriously

Peter Molyneux, the legendary English game developer, is known as much for what his games don’t deliver as for what they do. The maker of Theme Park and Black and White and Dungeon Keeper famously promises a revolution from each of his games, then castigates himself after the titles inevitably fall

How GTA started the first modern gaming controversy

Tomorrow’s release of the mega-violent top-down shooter Hotline: Miami won’t generate much controversy, and the reason why is Grand Theft Auto. I’m not talking about Hot Coffee. Before CJ and before Tommy Vercetti, there was the manic bird’s-eye joyride of the first GTA, and the storm-of-the-century

The biggest problem in gaming

I will always say this: – – – When I mean this: And vice-versa. And it is annoying. Does anyone else have this problem?

Oh my god! TRAMAPOLINE! TRABOPOLINE! bridge over Paris river

What’s funner than any videogame, and almost as fun as a zipline? That’s right: a TRAMPOLINE. Some French geniuses have built a trampoline bridge over the Seine, and the children of France (and children at heart of France) are currently rejoicing, in midair, and HEY CHECK IT OUT I’M DOING A BACKFLIP

This map is like the XCOM alien invasion world map, but in real life

James Fallows, eminence grise at The Atlantic, has probably never played XCOM: Enemy Unknown. Today, however, he linked to a real-time cyberattacks map made by the security concern Honeypot (FYI a “honey trap” is a dummy server made to look like exploitable by hackers, in order to catch them). It lo

EA Founder: Console gaming to become minor hobby

The founder of Electronic Arts, the amusingly-named Trip Hawkins, predicts a slow decline for console gaming: It’s going to become a smaller market, and it’s going to be more like a hobby market. You look at airplanes. Most of us just want to be a passenger, but there’s a hobby market for people who

Happy 30th Birthday, Compact Disc!

Rachel Garber at the Atlantic helps us remember the 30th anniversary of commerically-available audio CD players. Yes, it has been three decades since the invention of the technology that brought us years of joy, spinning inside Playstations and Dreamcasts and, lest we forget, Sega-CDs.

Chinese gamers furious over World of Warcraft state propaganda

A state-run Chinese television network (with the unbearably ironic name CCTV) broadcast a special called “War of Internet Addiction” which depicts a World of Warcraft player who quits his job and goes bankrupt after he discovers the game. Chinese gamers have characterized the segment, which is below

Is Bad Piggies Rovio’s first original idea?

Over at Game|Life, Ryan Ringey has some words of encouragement for Rovio, who he thinks have finally dropped their bad habit of taking extant, unpolished games and turning them into profits: Bad Piggies makes it appear as if Rovio wants to be on a different trajectory. Sure, the characters themselve

The lessons learned from remaking Half-Life

Black Mesa, the fan-made, eight-years-in-the-making update to the fourteen-year-old GOAT contender Half-Life, released earlier this month. Gamasutra talked to project lead Carlos Montero about, among other things, what they brought from Half-Life’s sequels back to the remake of the original: “We act

Resist gamer stereotypes, reject the Halo 4/Mountain Dew/Doritos tie-in

There is a moment in the seminal Simpsons espisode in which Homer gains hundreds of pounds to go on paid disability, where he is unable to fit into a movie theater seat, and the smarmy theater owner promises, if Homer will “kindly leave”, to “treat you to a garbage bag full of popcorn.” Homer is abo