The company’s third president in a century laid the foundation for another hundred years.
Rockstar’s on some Joan Didion shit right now.
You will tickle and be tickled.
Red Barrels co-founder Philippe Morin talks about the survival horror game’s surprising aesthetic inspirations.
Everybody’s paying lip service to indie developers, for better or worse.
Nintendo made the 2DS because they love you. So let’s dial back the malice, a little bit.
Wayforward resurrects the golden age, sorta.
How Mario & Luigi: Dream Team connects humor and dream logic.
Better hide those Bitcoins in your mattress.
The Fez 2 creator is in good company.
With Pikmin 3, Nintendo survives another day.
When life gives you lemons, why make Lemons 2?
Kaz Ayabe knows what it’s like to be a kid.
Has the insidious bug of social networking wormed its way into Animal Crossing: New Leaf?
Luigi climbs up and up despite the hand-me-downs.
At the 9th annual Games for Health conference, the macro becomes the micro.
Sixteen nesting dolls of mini games make this a dizzying madhouse that you’ll love to get lost in
The road to hell is paved with good intentions—and Neo-Parisian cyberpunk
Can Airtight Games’ creative director forge another hit?
Why we’re not ready for what Redmond had in mind
Ben Houge wants to change the way you eat, one beat at a time.
Why Nintendo doesn’t need to “show up” at the biggest videogame conference of the year.
Good things happen when games stop holding your hand.
Two recent reboots attempt to adapt.
Swedish developer Might & Delight lives up to its name with its next outdoor excursion.