Jason Johnson

Miegakure lets you touch the actual 4th dimension, creator says

As far as dimensions go, the 4th dimension is pretty impossible to understand. That’s because you can’t perceive or really even conceive it. But according to Miegakure creator Marc Ten Bosch, his metaphysical puzzler inspired by Japanese gardening allows the 4th dimension to be made real.  Over at T

Embarrassing photos of what the future of games looked like in 1991

If you would have told my 11-year old self that, in the future, we wouldn’t actually all be playing games with big, dorky helmets that used voice-commands to fire eye-lasers and wearing Game Boy fanny packs, my reaction would have been an enthusiastic: Aw, man! I mean, the future of games looked so

The Way is what would happen if Eric Chahi did Dune

The talking point around The Way is that its Kickstarter video resembles Another World and Flashback, classic games with beautiful animation and no-bullshit design by Éric Chahi. And that it does.  But the thing that stuck out to me is the similarities to Frank Herbert’s Dune. Note the tawny desert

Horror games should be intentionally un-fun, says horror game designer

Videogames are stuffed to the brim with “fun” little feedback loops, like level-maxing and crossbow upgrades and loot-a-thons. But according to Thomas Grip, author of some of the most hair-raising horror games around, such as Amnesia: The Dark Descent and the anticipated SOMA, those delicious system