The spaces we never occupy haunt us the most
The obsessions of an artist.
A world—a city—that deserves more
The wonders of Sanctuary Fortress.
Exploring the potential of the screen, the page and the ceiling.
Resident Evil’s remake is the series’ fullest exploration of architectural horror.
Learning to play the architecture of Abstract Ritual, NaissanceE and Frank Gehry.
Parsing the insidious darkness beneath The Dark Below.
How Cory Doctorow’s graphic novel ended up being more relevant than it intended.
A two-minute game made in less than a week draws 35 years of sci-fi to a halt.
Unearthing the space age rhetoric and iconography of Destiny.