Chris Priestman

Planet Quest throws the best rhythm-based parties

Planet Quest is gosh-darn fabulous. It’s a rhythm game played with your fingers that somehow creates movement in your hips. It does this by channeling the same goofy energy as a Keita Takahashi game (Noby Noby Boy, Katamari Damacy) while also borrowing the zany logic of Adventure Time, or a Chuck Jo

Hitchhike across a small-town conspiracy in The Long Way

Last year, games such as Glitchhikers and Three Fourths Home addressed us from behind somber masks as we drove down their lonesome roads. The former took us on a spiritual journey to have us question the direction our lives were headed. While the latter acted as more of a reminder to continue to tre