The Tender Cut is a game that asks a question that cannot be answered: “What the heck is going on in this guy’s head?” The guy has a name. It’s Luis Bunuel, one of the pioneers in surrealist cinema. His first film, 1929’s Un Chien Andalou (An Andalusian Dog), is infamous for its shocking opener of a
I wish I could have shown Sebastian Gosztyla’s mobile game Dual to my mother 20 years ago. Not to play it with her, she wouldn’t have allowed that, but to see how she configured it in the rules she had for me back then, when I was a child. She saw videogames as separating me from other people, as un
Behind the sunlit arches of amber stone and their elongated shadows, behind the marble busts poised lonesome in the air, behind the ivy-crept porticos sitting empty with umbra, there lies a self-portrait of the Italian artist Giorgio de Chirico. His aged quilt-like face is the last sight for you to
It’s unusual to see butterflies used as a metaphor for tragedy. Within the framework of the English language at least, they’ve enjoyed being symbols for beauty, freedom, and transformation—the English poet John Clare’s “lovely insect.” Perhaps the closest to an inversion we have to that established
Part of me wishes that Dick Poelen had gone further. His Mini Ludum Dare #68 game jam entry PACAPONG comprises four classic arcade games: Space Invaders, Pac-Man, Pong, and Donkey Kong. But why stop there? The disruptive child in me begs for more and more to be added. I want this mash-up to be taken