Chris Priestman

AUX B makes a puzzle out of our electric wire-infested lives

Behind my television is a snake nest of electronic cables. I put it there. These coiling black and gray wires feeding the sockets in my wall, powering the appliances deemed necessary in my life; an unkempt pile of synergized technology. Likewise, the innards of my PC that I precariously clasped and

Digital Arabesques enhances the splendor of Islamic art with virtual reality

Pioneering digital artist Miguel Chevalier discovered within Islamic art a language similar to his own. His interest in the generative image, ornate designs, virtual cities, and especially algorithmic art has commonalities with the symmetrical geometry seen in Persian rugs, and mosques such as Jama

This strange virtual world is a peek inside its designer’s mind

Editor’s note: An earlier version of this article misrepresented MacLarty’s motivations. It has been revised following a discussion with him. Videogame designer Ian MacLarty recently took part in a game jam, as part of the Freeplay festival in Australia, that was themed upon diversity, multiplicity

A videogame about being a parent is as stressful as it should be

If you’re a parent, or have been a parent, then Pippin Barr’s Jostle Parent will be a familiar experience. If you—like me—haven’t had kids of your own yet, then this will only put you off the idea completely. It’s what Barr rightly determines a more tragic riff on the concept behind Octodad: Dadlies