Chris Priestman

The independent studio behind some of Lara Croft GO’s best levels

Lara Croft GO came out for PlayStation 4 and PlayStation Vita on December 3rd this year and brought with it a time-exclusive set of levels. Called “Mirror of Spirits,” these levels take the grid-based puzzles of the game’s dioramas in a radically new direction than the main levels and the first expa

The salaryman’s tragic tale turned into an efficient videogame theater

Videogames about the drudgery of working in a dead-end job, pushing piles of paper off a desk, are as old as, well … almost as old as videogames. One of the first was probably Takeshi no Chōsenjō, the 1986 game directed by Takeshi Kitano (known for the game show Takeshi’s Castle as well as starring

Brendon Chung’s latest game makes a mockery of RPGs

I missed the latest game by Brendon Chung (creator of Thirty Flights of Loving, Quadrilateral Cowboy) when he released it last month, but it’s certainly worth highlighting. Called Acre 6, it’s a deconstruction of the classic RPG, full of jest, made for the Procedural Generation Jam. It starts you ou

Fighting Sundered’s eldritch horrors is gonna make you feel good

We have got to talk about the gun in Sundered. I know—a gun? Videogames have a lot of guns so what can possibly make this one special? Well, it’s large. (Uh huh.) It fires a huge laser ball. (Uh huh.) And it knocks you flying backwards. (Right.) Look, you didn’t have the shock I did when I first pre

Meet the vampire hunter that’s coming for you in Darkest Dungeon’s DLC

Red Hook Studios announced back in October that Darkest Dungeon, its dungeon crawler about the psychological stresses of adventuring, would be getting DLC in early 2017 called “The Crimson Court.” Today, we’re able to bring you the first reveal of that DLC with the introduction of a new character ca

Overland and Night in the Woods get new trailers, confirmed for 2017

It is the end of the year but not the end of times. This means that our minds are being coaxed to look beyond the little that is left of 2016 and towards 2017. What is there for us in this future year? According to the 1987 Schwarznegger film The Running Man, a dystopia is what awaits us, spearheade

A Christmas game about equality rather than the craze

Around this time of year you can expect a number of things to definitely happen. One of those is that a bunch of shallow Christmas-themed games will turn up, hoping to feed on your festive spirit to turn a profit. Perhaps that’s mean spirited, cynical even, but hey, it’s true. In any case, it’s this

Find delight in the scrappy videogames of Bamboo EP

The Sokpop Collective, a group of four like-minded Dutch game makers, is releasing the Bamboo EP today. The obvious question for me to ask was: why bamboo? “Bamboo is strong, yet flexible and makes an amazing sound,” I’m told. “On top of that, bamboo makes for a good aesthetic. It’s such a unique pl

New teaser for 2017’s strangest RPG features Sikth vocalist

That gruff throat noise is unmistakable. If you’re familiar with Sikth, the British progressive metal band, you should recognize the distinctive low tones of vocalist Mikee Goodman‘s voice in the new teaser trailer for No Truce With the Furies. Goodman is an unexpected choice to contribute a voiceov

Ooblets is still the cutest farming game we’ve yet to play

Forget about Moblets, that cute-as-heck game we spotted earlier this year. It’s no longer called that. It’s new name is Ooblets. And to reflect that title change, the world it’s set in is now called “Oob.” So yes, it’s still goddamn adorable, even more so these days. That isn’t all that is new. As O

If you don’t know about Bokida yet, it’s not too late

I have bizarrely fond memories of playing around with Bokida when it was first released back in 2013. Bizarre because, at the time, the game was only a limited prototype. But there was something about its openness and the toy-like expressions its world allowed. It gave you a vast white landscape wit

KAMI 2 will let you create your own origami puzzles in 2017

State of Play is known for creating videogames out of physical materials. Their biggest to date is Lumino City (2014), an adventure game set across a mechanical metropolis that the team actually constructed out of paper, card, wood, miniature lights, and motors. Outside of that are smaller titles li

Pocket Kingdom might be the start to some epic pixel-art games

The pixel artist who calls himself “08–n7R6-7984” probably has too many projects on the go. The one that has caught the most attention is RE5734L3R, which follows a robot that makes its way up the class system of a mechanical cyberpunk city by stealing the social chips of other robots. It’s the pixe

Toryansé and the storytelling advantages of short games

Nick Preston decided to call his upcoming series of short adventure games Toryansé after the Japanese folk song of the same name. The song is traditionally sung as part of a children’s game—Warabe uta, which is very similar to the English nursery rhyme game Oranges and Lemons—but has surprisingly da

Diluvion is aiming for all the undersea peril and wonder of a literary classic

Outer space is what currently holds the global population’s active imagination. The big breakthroughs in science that wow us are made up there, and so our popular stories follow suit—whether it’s space disasters directed by Hollywood (Gravity, Interstellar, The Martian) or videogames that promise us

Girls Make Games ran a workshop at the White House last week

Where do you go after teaching girls how to code and make games with workshops, summer camps, and game jams across 38 cities worldwide? The White House, apparently. Last week, on December 7th, Girls Make Games ran a two-hour workshop inside the White House with a bunch of girls from ages 11 to 14. (

Paintings literally change the world in upcoming puzzler FRESCO

The years after Portal came out in 2007 were tiring. An influx of first-person puzzle games broke like a tidal wave over the horizon. All of them flaunting what their creators deemed to be the next big “mind-bending” idea. They simply hoped to wow people. But many of these games were were dull, unin

Sunless Skies doesn’t take place in outer space as we know it

It’s no surprise that outer space in Sunless Skies isn’t the terrifying vacuum that we know lingers above our heads. After all, the sea in the game’s predecessor Sunless Sea wasn’t the blue ocean of our Earth—it was the Unterzee, an underground sea populated with its own terrible creatures and pecul

Sea of Solitude’s sublime exploration of loneliness now backed by EA

Sea of Solitude was one of the most intriguing and sublime game concepts that flashed across my eyes last year. It follows a girl called Kay who has been turned into a monster and is on a journey to find out how that happened. Most striking about it is the world it’s set in: a submerged city where g

Watch a computer desperately try to express itself as it faces death

A bodilesss hand floats sideways through a knife. The knife swings wildly to dissect a watermelon, cutting it into ever smaller chunks, until all that’s left is juicy debris in zero gravity. An explosion. Large rocks fall. A humming bird appears, flapping wildly, then it disappears. Another explosio

Alto’s Adventure creators tease their next game, Alto’s Odyssey

“Long before Alto’s Adventure had even been released, we started working on an idea for what might come next,” Ryan Cash tells me. “Today, we’re finally ready to announce it: Alto’s Odyssey.” This is all that Cash and his crew at Toronto-based studio Built By Snowman will say about their next game.

The invention of BARCHboi, the videogame deity

For the past couple of years, the digital artist and game maker known as BARCHboi has kept himself secretive. His primary online identity has been a logo of a portrait with a black bar across the eyes, overlaid with glitches. Now BARCHboi (real name: Joseph Dowsett) has made himself naked. His new “

This year’s best collection of experimental games is now on PC

If you didn’t get to play the Triennale Game Collection when it came out for mobile earlier this year then perhaps you’ll consider picking it up for PC. It came out for free on Steam today. It’s essential for anyone who is into interactive art or experimental games. Put simply, the Triennale Game Co