Delivered in the middle of Big Game season, Masquerada looks at first like a welcome relief from war, VR, and Watch Dogs 2’s emoji mask. The masks in its world are a different kind of grotesque. They separate the haves and the have-nots in a rigidly stratified sorta-Venetian society, granting elemen
We love Overwatch. So we assembled 22 of our best writers and set them to work—a writer to jump into the skin (or robotic shell) of each character. The result is 22 odes. You can use the “Overwatch odes” tag to leaf through them all, or use the handy list at the bottom of this post. /// “Look at thi
How’d dungeons get so big, anyway? Before fantasy games, dungeons were modest medieval cells or imprisonment-themed sex rooms. But in today’s post-D&D RPGs the dungeon might as well be the cornerstone of the universe. Any tough mazey place becomes a dungeon: labyrinths, catacombs, mines, caves, mans
This article is part of PS2 Week, a full week celebrating the 2000 PlayStation 2 console. To see other articles, go here. This article contains spoilers for Shadow Hearts, Shadow Hearts: Covenant, and World War I. /// Several famously grim prophecies were recorded in the run-up to World War I. “The
Spoilers for a few Dark Souls III bosses below. /// The hardest Souls game, people say, is the one you played first. That’s where you learned the language, starting with the common nouns: the grunting Hollows who bust through wooden barricades, the poison swamp, the dragon who toasts the same spot f
Torment: Tides of Numenera is, in its own words, “chewy and full of strangeness.” The game’s beta sets players down in the city of Sagus Cliffs, where weird humans and alien “visitants” live in squalor beside buried spaceships. You meet citizens who can’t stop sprouting extra toes, others who drink
For more in-depth game writing, back our Kickstarter! Here comes the trashman! He’s strutting down the highway in his scrap metal suit, tin cans rattling up and down its legs, soda bottles and glue dispensers falling out the cracks between its plates, cereal boxes bobbling on the tips of his metal f
Who’s driving this thing anyway? “It’s a performance by the course designer, not the driver: every time the car flips and slides off one path, the road below unrolls to catch it.”
Markus Persson, Minecraft creator and final incorruptible soul of our degraded age, has walked tall against the corporation men once again. After learning of the purchase of Oculus Rift by Facebook—perhaps by listening to the mournful cries of prairie coyotes—the man called Notch spoke out in the ca