Review

Review: Trenched

Richard Clark discovers Trenched, the tower-defense that is as much about brotherhood as it is about male posturing.

Review: Forget-Me-Not

A tiny, psychedelic arcade game traces fondly through history and time. James Dilks reviews the iOS runaway hit Forget-Me-Not.

Review: 1-bit Ninja

Jason Johnson explains why 1-bit Ninja will never live up to—let alone surpass—the 1989 Game Boy title it tries so hard to imitate.

Review: Child of Eden

Rez creator Tetsuya Mizuguchi’s new abstract creation is generous on the senses but not on one’s sense of agency. Richard Clark explains why this might be a good thing.

Review: Feed Me Oil

An attempt to review a handheld physics game that attempts to reinvent a proven formula, and succeeds, we guess.