Review

Can a Videogame Give You Closure?

Tyler Glaiel’s Flash hit has blossomed into a much moodier and complicated appraisal of human existence in its PlayStation Network debut. We take a closer look at Closure and how a lot of darkness can bring a lot to light.

Trapped in a Cage

What makes the structure of a game stay intact? We play Assassin’s Creed: Revelations and find a lot of hidden walls—some more apparent than others.

Step by Step

What’s within this haunted house? And is it worth exploring with your own two feet? Jon Irwin wonders about the architecture of tedium as he explores Kinect title Haunt.

Environmental Artist

Motorbiking in Trials Evolution isn’t about speed, flips, or flails. It’s an exercise in meditation on landscapes.

There She Blows

What does Nintendo’s new role-playing saga have in common with a sad, dying whale? The list spans the creature’s hide.