When does Die Hard illuminate the gravity of a bad situation? In Rockstar Studios’ Max Payne 3, the player-protagonist plays the ignorant American in Brazil, with only his brute force to save him.
Twelve years have passed, and once again Blizzard is inviting players to revisit Hell in Diablo III. We brave the journey and wonder what has changed since we last made this trek.
What makes a man a “hero”? James Heller, the contortedly violent star of the Prototype 2, asks that question, but the answer leaves our reviewer strangely wanting.
If there was a strongman contest for the frenetic “bullet hell” genre, Sine Mora might be it. The Hungarian developer gathers steam and spits fire as Jason Johnson dives into this review.
The first episode of the game version of the popular comic-turned-telefilm The Walking Dead is an examination of truth-telling, silence, and testimony, which the game’s dialogue forces us to grapple with at every twist ‘n’ turn.