Belgian designers I-Illusions break life into its distinct parts
Good things happen when games stop holding your hand.
Call of Juarez: Gunslinger has a lot to say, but the truth lies in the shooting.
Metro: Last Light has great atmosphere. But don’t inhale.
Jake Kazdal spent three years creating Skulls of the Shogun so you could play it on the run from everywhere. So why did we have so much trouble?