IQ

How Japan shaped nostalgia in games

This article is part of a collaboration with iQ by Intel. For Shigeru Miyamoto, the inspiration for The Legend of Zelda (1986) series lay in the natural beauty of his hometown of Kyoto, Japan. As a young boy, the Nintendo designer behind Mario, Zelda, and Pikmin would take hikes around nearby forest

Fixing Australia’s game rating system for the digital age

This article is part of a collaboration with iQ by Intel. Australia is notorious for its strict approach to media bans and classification, coming down hard on videogames in particular. While the Australian Classification Board (ACB) has softened since the introduction of an R18+ adult rating in 2013

New Processors Give Mobile Gamers a Competitive Edge

This article is part of a collaboration with iQ by Intel. Players who traverse new games like Star Wars: Battlefront, retro games like Horizon Chase or virtual reality experiences are keen on having the best new processors and computing performance they can get. But for many gamers, having a compute

The search for a game to unite all esports fans

This article is part of a collaboration with iQ by Intel. The genre-bending competitive games releasing in the next year have the potential to bring the usually divided fan bases of esports together. Many see esports as the next $1 billion sport, but getting there depends on a savvy intertwining of

Revisiting the gloriously weird games of Australia’s golden age

This article is part of a collaboration with iQ by Intel. The Play It Again project preserves Australian games from the 1980s, one of the most creative and bizarre times for designers in the country. A collaboration between several universities and museum partners, the Play it Again project seeks to