feature

The demolition of Japan’s videogame history

In the eastern region of Kyoto, Japan, there lies an area named Higashiyama, filled with shrines, temples, and the Kyoto National Museum. It was here in Higashiyama that Nintendo built an office complex with buildings adjacent to one another that the company’s greatest designers worked in. Almost ev

How virtual reality reinvents party games

This article is part of a collaboration with iQ by Intel. Though virtual reality can be an immersive, solitary experience, multiplayer games are bringing people together for a new kind of group fun. With all the enthusiasm and excitement surrounding virtual reality (VR) games this year, it makes sen

Samorost 3 is the best adventure game in years

In a cabin near Walker’s Lake, in Mississippi, there’s a piece of driftwood that looks almost like a wolf’s head. From another angle, it appears as some bizarre sailing vessel, and from another still, it has the look of an alien weapon—perhaps a hybrid of a gun and a club. I remember turning it over

Twilight of the Superheroes

In his review of X-Men (2000), Roger Ebert begins with an evocation of the mythological gods of Ancient Greece, and ends with a plea to die hard comic book fans, whom he wishes would “linger in the lobby after each screening to answer questions.” Sixteen years later, viewed from a cinematic present

The triumph of despair in Life Is Strange

This article contains spoilers for Life Is Strange. There are several moments in Life Is Strange (2015) which, even now, weeks after finishing it, come into my head on a daily basis. First is the closing sequence of Episode One. As Syd Matters’ “Obstacles” kicks in, we drift away from Max and Chloe