How can DARPA use a sub simulator to discover and implement tactics into the United States Anti-Submarine Warfare program? Julia Coulibaly describes how the free, downloadable ACTUV Tactics Simulator demonstrates the plodding difficulty of updating the U.S. Navy’s ASW program.
Now in its eight year, the Games for Change Festival continues to bring together educators, industry leaders, and researchers to ask how games can be used for good. But is that the right question to ask? Adrian Sanders attended the conference and digs into the conversation.
We speak with researcher and assistant professor of bioengineering at Stanford University, Ingmar Riedel-Kruse, about making games with microscopic lifeforms.
Despite all the improvements Kinect boasts technologically, Kinect Fun Labs stands as a painful reminder of what we lack socially. Richard Clark explains why Kinect Me and its other applications make him feel nothing but disconnected.