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1219 posts
Playing Paris like a game
Reed Underwood
Article
Jonathan Blow’s Laboratory
Ethan Gach
Article
In praise of the “bad” design of Tharsis
Will Partin
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How depth-sensing technology is changing videogames
Jason Johnson
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Shut Up, DOOM 3
Ed Smith
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What could an Indian videogame identity look like?
Jess Joho
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Go Sunset a Watchman
Sam Zucchi
Article
Asami Shigemitsu and the importance of earnest creativity
Cassidee Moser
Article
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