I don’t know about you, but my proverbial pile of incomplete shame – the list of games I’ve started, but never finished – is huge, growing, and seems to gnaw at me a little more every day. I harbor fond memories of the original Metroid Prime, and fantasize about finally picking it up again and finis
Somehow a small miracle has happened and everybody loves Fire Emblem Awakening: critics and players, old fans and fans anew, the Americans and Japanese, me and Jon. The developers are especially elated to have it out the door. In a recent interview with the team by Nintendo President Iwata, there we
Unbenownst to most players, the user interface of Dead Space 3 is a paragon of design. Deceptively simple but informationally rich, the horror survival gives you everything you need to live for as long as you can. We take a close look at Dino Ignacio, the man behind Dead Space‘s simple and elegant i