Holding square will get you nowhere.
Sharing headspace with a maniac.
And we in turn are not interested in playing it.
Dead on arrival, in its adorable way.
On having something to say.
The labyrinth of ineffectual design choices.
Turning back the immaculately rendered 3D steam-powered clock with Square Enix.
How a group of veteran devs are forging a new path for cultural pride. Also involved: bears.
It also sets a precedent for what a Vita game can and should be.
And by “on LSD,” we don’t just mean “weird.” We mean “on LSD.”