For those sports fans among us, last weekend was either a triumphant comeuppance or a tear-soaked binge of despair. The San Francisco 49ers beat the plucky Atlanta Falcons, and the Baltimore Ravens defeated the strangely-uninspired New England Patriots. And 80% of the media coverage leading up to th
Fans of videogames are known for a prolific outpouring of creativity in keeping their favorite characters alive beyond the screen. With ShiftyLook, an online symposium of free webcomics based on classic games, Namco Bandai is hoping to leverage that spirit in order to boost the visibility of its agi
At 9:00 EST, Nintendo streamed their latest in a series of pre-recorded videos, called Nintendo Direct, an initiative they began in October 2011. Some go in-depth into a soon-to-be-released game; some reveal upcoming details or tease future projects. Today’s was focused on their new console, the Wi
Last summer, Brainy Gamer himself Michael Abbott compared the first-person shooters of today to the Westerns of the late 50s. Each surged in popularity that sustained for over a decade; each eventually saturated the market with washed-out, predictable versions of each other, until the public moved o
Final Fantasy All the Bravest released for iOS last week. The game is a boiled-down experience of nothing but RPG combat. If turn-based battles were your favorite part of Final Fantasy but the story, relationships, exploration and sense of adventure got in the way… here’s your game. Our old editor J
To many of our readers, Atari was the first experience they had with videogames. Your first controller may have been the 2600’s iconic joystick. Your first game, Combat. Your first time throwing a controller against the wall in frustration? My money is on Haunted House. Those darn ghosts gave me fit
This past weekend, Park City, Utah hosted the annual Sundance Film Festival, and a hundred indie film dreams either came true or were crushed. What better way to rinse off the stink of disappointment than with a rousing session of SiNG PARTY? Nintendo of America organized a gaming lounge for attende
Touching an actual screen is so 2004. In the near-future, we all might be pinching, sliding, and tapping the same air we breath. Displair showed off its new screen-technology at the annual Consumer Electronics Show earlier this month. The device itself, a base the size of a paper-shredder, looks fai
Ninja Gaiden 3: Razor’s Edge released for Wii U this past November and just arrived in Europe earlier this month. This revamp of the Xbox 360/PS3 game refurbishes a number of that version’s faults—namely, a treacherous level of challenge—but also balances this difficulty with newly-implemented touch
‘We the People’ is a section of the White House’s official web presence that allows for the public to make their demands heard. One vocal and prolific contributor to popular games forum NeoGaf, Cheesemeister, has begun a petition to ban region-locking in games, movies and other software. So what’s a
Cue the whispering voices and film noir soundtrack. “Developer sources” have told VG24/7 that the next Playstation will be 50% more powerful than the next Xbox. Oh, is that right? The report goes on to say, While PS4 will have greater grunt than [Xbox] 720, however, the Microsoft machine has signifi
After underwhelming holiday sales and analysts predicting tough times ahead for the Wii U, Nintendo has announced their official release list for the first quarter of 2013. And the news won’t do much to dispell the doomsayers. Is Nintendo in for a bumpy ride? – – – Four major first-party Wii U games
Time was when most games were blips and squares. Then colorful sprites gave characters a more defined, less abstract look. Then came Pit-Fighter. In the early ’90s, the arcade fighting game from Midway came out and eschewed the cartoony look of classic brawlers like Kung Fu or Final Fight. Pit-Fight
Terry Cavanagh, on his developer’s blog, recently shared the news that he is no longer moving forward with his in-progress RPG, Nexus City. I’ve been thinking of Nexus City as ‘the thing I’m working on’ since 2010. As a result, for a long time now, I’ve felt like I wasn’t really in control of what I
This post is part of a content series presented in partnership with smartwater. smartwater, simplicity is delicious. This past April, a New York Times Magazine cover story called “Just One More Game…” assessed the growing influence of digital games on our time, our money, and our state of mind. As