Jon Irwin

Step by Step

What’s within this haunted house? And is it worth exploring with your own two feet? Jon Irwin wonders about the architecture of tedium as he explores Kinect title Haunt.

Why Grow Up?

We talk to PopCap’s Jeff Green about the end of text adventures, why Bookworm succeeded where other word games failed, and how game journalism needs to evolve.

The Edible History of Games

In common parlance, tastes change. But this is no mere truism; when technology moves with the times, so does what we find palatable. We look at the history of videogames through the surprisingly familiar lens of food.

A Kind of Gathering Panic

Two recent apps bring human beings in close contact. Runaway iOS hit Draw Something has strangers competing for bombs and profit, while Nintendo’s Swapnote has more volume and humanity.

Review: Fishing Resort Casts a Deep Spell

Sonic the Hedgehog creator Yuji Naka continues to defy expectations with Fishing Resort, a Wii game that moves at the pace of nothing. Jon Irwin explains why watching the water poses a deeper challenge than the average game.