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# Zombie survival mod helps bump ArmA 2 sales 500%, reminds how boring games are without mods
- URL: https://www.killscreen.com/zombie-survival-mod-helps-bump-arma-2-sales-500/
- Published: 2012-05-22T17:00:00.000Z
- Updated: 2015-11-17T15:07:23.000Z
- Description: Creating mods was once a central part of game culture, growing a vibrantly experimental subculture around jokes, experiments, and whole new types of play. In the last decade there has been a huge migration of PC developers coming into the safe but limiting arms of console manufacturers. Still, a nu
- Author: Michael Thomsen
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](http://www.dayzmod.com/images/bodypic-whatis.jpg)

Creating mods was once a central part of game culture, growing a vibrantly experimental subculture around [jokes](http://www.youtube.com/watch?v=J6OD6xDdfz0&ref=killscreen.com), [experiments](http://www.youtube.com/watch?v=fh8VfFH78jY&ref=killscreen.com), and [whole new types of play](http://www.youtube.com/watch?v=dZtVIDYOcXk&ref=killscreen.com). In the last decade there has been a huge migration of PC developers coming into the safe but limiting arms of console manufacturers.

Still, a number of smaller PC developers have resisted the siren call of Xbox and PlayStation, including Bohemia Interactive. The studo created the original *Operation Flashpoint* in 2001, one of the most demanding and realistic military shooters of the era. They went on to bring the game’s intense sense of patience and slowness to the *ArmA* series, which has generated a small but fiercely loyal audience, precisely the kind of group that helped make mod’ing culture so vibrant in years passed.

A forthcoming mod for *ArmA 2*, *[Day Z](http://www.dayzmod.com/about.php?ref=killscreen.com)*, recently made the case for the enduring importance of game mods. The zombie survival game is still in Alpha, but it’s already earned a positive recognition in the press for its moody and methodical approach to zombie apocalypses, a more realistic counterpoint to the high deathcount spatter of *Left 4 Dead*. The mod also helped increase sales of *ArmA 2* by 500%, Bohemia Interactive said.

*Day Z* is a reminder that games can be treated as a platforms unto themselves, the benefits of which go to developers and players hungry for new content without a platform provider getting in the way and telling them what they can and can’t do.

\[via [VG247](http://www.vg247.com/2012/05/17/day-z-mod-drives-arma-2-sales-up-500/?ref=killscreen.com)\]