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# The new crate-diggers?: What it is like turning old Japanese RPGs for the Genesis into modern classics?
- URL: https://www.killscreen.com/what-it-is-like-turning-old-japanese-rpgs-for-the-genesi/
- Published: 2011-06-24T13:44:00.000Z
- Updated: 2015-11-17T15:53:04.000Z
- Description: GamePro has a fascinating, but short, interview with a man named Brandon Cobb who’s single-handedly is re-releasing old Genesis titles like Star Odyssey and breathing new life into them. By revisiting classic work, it’s a bit the role that classic soul labels like Now-Again and Numero Group have in
- Author: Kill Screen Staff
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](http://killscreendaily.com/includes/img/focus-areas/starodyssey.jpg)

GamePro has a fascinating, but short, [interview](http://www.gamepro.com/article/features/220639/q-a-publisher-of-new-genesis-rpg-star-odyssey/?ref=killscreen.com) with a man named Brandon Cobb who’s single-handedly is re-releasing old Genesis titles like *Star Odyssey* and breathing new life into them. By revisiting classic work, it’s a bit the role that classic soul labels like [Now-Again](http://www.nowagainrecords.com/?ref=killscreen.com) and [Numero Group](http://www.numerogroup.com/?ref=killscreen.com) have in terms of inviting the public into the past:

> Companies aren’t taking a gamble when they partner with us, as there’s no risk of them losing any money, time or resources. All they need to do is sign a mutually beneficial contract, and our team handles the rest: localization, programming, design, production. It’s a great chance for their game titles to gain newfound appreciation and exposure – and they receive a royalty check, to boot.