> ## Content Index
> Fetch the complete content index at: https://www.killscreen.com/llms.txt
> Use this file to discover other available public pages before exploring further.

# What a zombie thriller shouldn’t be about: numbers, meters and capacity
- URL: https://www.killscreen.com/what-a-zombie-thriller-shouldnt-be-about-numbers/
- Published: 2011-09-13T20:03:00.000Z
- Updated: 2015-11-17T15:51:41.000Z
- Description: Grantland’s Tom Bissell writes on gamification, and the numbers game played all over Techland’s zombie survival game Dead Island. In a game about running from things that want to eat you, what is more important: the emotional experience of running from things that want to eat you, or knowing that th
- Author: Kill Screen Staff
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/wp-content/uploads/2011/03/dead-island-screens.jpg)

Grantland’s Tom Bissell writes on gamification, and the numbers game played all over Techland’s zombie survival game *Dead Island.*

> In a game about running from things that want to eat you, what is more important: the emotional experience of running from things that want to eat you, or knowing that the thing that wants to eat you is a Level 23 thing that wants to eat you?

Read the rest [here](http://www.grantland.com/story/%5F/id/6963024/video-games-killed-video-game-star?ref=killscreen.com).