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# Today on KS: Art game dev Jason Rohrer spills the beans
- URL: https://www.killscreen.com/today-on-ks-art-game-dev-jason-rohrer-spills-the-beans/
- Published: 2011-04-27T14:45:00.000Z
- Updated: 2015-11-17T15:55:12.000Z
- Description: The latest in our series of pre-game interviews features Jason Rohrer, creator of art games Passage, Gravitation, Sleep Is Death, and Inside a Star-Filled Sky, among many others. He talks about playing with knives, lying to the NSA, and wanting to be a mailman on Mars. I had a lot of nightmares as a
- Author: Kill Screen Staff
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](http://killscreendaily.com/includes/img/articles/Trip_Carroll_Jason-Rohrer-Portrait.jpg)

The latest in our series of pre-game interviews features Jason Rohrer, creator of art games *Passage*, *Gravitation*, *Sleep Is Death*, and *[Inside a Star-Filled Sky](http://killscreendaily.com/articles/review-inside-star-filled-sky?ref=killscreen.com)*, among many others. He talks about playing with knives, lying to the NSA, and wanting to be a mailman on Mars.

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> I had a lot of nightmares as a child. I had night terrors where you sit up in bed and scream. I would be talking as if seeing the dream characters. My mother has these stories about the time I thought she was Jabba the Hutt. I was born in 1977, and my mom loved sci-fi, but she regretted showing me *Star Wars*. I was only four or five.

Read the rest [here](http://killscreendaily.com/articles/pre-game-interview-jason-rohrer?ref=killscreen.com).