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# The surreal, vaporwave harmony of Executive Towers
- URL: https://www.killscreen.com/surreal-vaporwave-harmony-executive-towers/
- Published: 2015-10-22T16:00:00.000Z
- Updated: 2015-11-17T17:46:09.000Z
- Description: Can an album also be a videogame? Last year, chiptune artist George & Jonathan did it, with an interactive experience for their synth-pumping, hyper-colorful third album III. So did pop producer bo en, curating his own interactive accompaniment to his debut pale machine with a host of mini-games bas
- Author: Caty Mccarthy
- Tags: News, daffodil, Executive Towers, Jade Statues, low poly, lsd: dream emulator, vaporwave, #wp, #wp-post, #Import 2024-07-26 09:39

Can an album also be a videogame? Last year, chiptune artist George & Jonathan did it, with an interactive experience for their synth-pumping, hyper-colorful third album *[III](http://www.georgeandjonathan.com/?ref=killscreen.com)*. So did pop producer bo en, curating his own interactive accompaniment to his debut *[pale machine](http://bo-en.info/URL.html?ref=killscreen.com)* with a host of mini-games based on songs from the record, which notably included a collaboration with Arcane Kids’s Ben Esposito.

Vancouver-based musician Jade Statues’ new album, *Executive Towers*, follows this videogame-album trend, the game itself programmed by first-time developer daffodil. Jade Statues dreamed up the concept for the dual videogame-album approach to his official Dream Catalogue netlabel debut, and takes the modern trend a step further with a more cohesive collaboration between the mediums.

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/2015/10/executivetowers1_big.png)

The game itself, and overall concept for the album that accompanies it, was inspired by Asmik Ace Entertainment artist Hiroko Nishikawa’s cult classic *LSD: Dream Emulator*, a surreal exploration game for the Playstation based on Nishikawa’s very own “dream journal.” The game has garnered a cult following ever since its Japan-only release in 1998, and even got a fan-made [remake](http://lsdrevamped.net/?ref=killscreen.com) in 2014\. People who have played that game will recognize its alien signature in *Executive Towers*, both visually and through the soundtrack’s ambient whines. Even as you greet a Japanese-speaking armless secretary that bears a striking resemblance to the robot from Hayao Miyazaki’s *Laputa: Castle in the Sky*.

A cohesive collaboration between two mediums

The verbiage for the game’s description seems to beg us to know that this is an album first, and a game second. Daffodil’s itch.io description urges players to “apply for a high paying VIP position in the official game of the album.”

*Pay what you want for [Executive Towers](http://daffodil.itch.io/executive-towers?ref=killscreen.com) on daffodil’s itch.io.*