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# Through the Oculus Rift: SightLine captures the illogical logic of Lewis Carroll
- URL: https://www.killscreen.com/sightline-provokes-unreality-alice-wonderland/
- Published: 2014-03-25T19:41:40.000Z
- Updated: 2015-11-17T16:31:36.000Z
- Description: The interesting thing about SightLine is how it fucks with your sense of perception in manifold head-trippy ways: it’s like psychosis without actual psychosis, beautiful-looking and equally terrifying. For one, it’s played in virtual reality, and that’s always a bit unnerving. But it’s also one of t
- Author: Jason Johnson
- Tags: News, Antichamber, oculus rift, portal, SightLine, Virtual Reality, #wp, #wp-post, #Import 2024-07-26 09:39

The interesting thing about *SightLine* is how it fucks with your sense of perception in manifold head-trippy ways: it’s like psychosis without actual psychosis, beautiful-looking and equally terrifying. For one, it’s played in virtual reality, and that’s always a bit unnerving. But it’s also one of those postmodern, first-person, metaphysical mind-benders like *Portal* or *Antichamber* where normal thought processes are overturned and toppled.

The concept sounds suitably strange, with the game placing you inside a fairytale environment that vaguely reminds me of *Alice in Wonderland*, the catch being that the world around you mystically shape-shifts when you turn your head—something you’ll be doing a lot of, being that your head is snugly strapped into a virtual reality headset. The project is currently [being pitched on Indiegogo](http://www.roadtovr.com/exclusive-vr-jam-finalist-sightline-indiegogo-campaign-launches-next-week-qa-developer-tomas-mariancik-video/?utm%5Fsource=feedly&utm%5Freader=feedly&utm%5Fmedium=rss&utm%5Fcampaign=exclusive-vr-jam-finalist-sightline-indiegogo-campaign-launches-next-week-qa-developer-tomas-mariancik-vide), and supports the VR tradition where the most compelling software tends to be unconventional art projects rather than outright gamey games.