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# PAUSE: Level designers could learn a thing or two from National Geographic’s Visions of Earth
- URL: https://www.killscreen.com/pause-level-designers-could-learn-a-thing-or-two-from-na/
- Published: 2011-11-17T16:43:00.000Z
- Updated: 2015-11-17T15:29:46.000Z
- Description: Imagine flying your Bronzed Drake over those craggy mountains, or warding off a squad while driving your pick-up truck through a forest fire, or even coming across that bear in an RPG and having it ask you riddles. These are all things we are highly interested in doing in games. -Drew Millard [via]
- Author: Kill Screen Staff
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](http://images.nationalgeographic.com/wpf/media-live/photos/000/426/cache/lemurs-rocks-madagascar-alvarez_42601_600x450.jpg)

![](http://images.nationalgeographic.com/wpf/media-live/photos/000/426/cache/vehicle-driving-forest-fire-thiessen_42608_600x450.jpg)

![](http://images.nationalgeographic.com/wpf/media-live/photos/000/425/cache/bear-stretching-finland_42593_600x450.jpg)

Imagine flying your Bronzed Drake over those craggy mountains, or warding off a squad while driving your pick-up truck through a forest fire, or even coming across that bear in an RPG and having it ask you riddles. These are all things we are highly interested in doing in games.

*\-Drew Millard*

\[[via](http://photography.nationalgeographic.com/photography/photos/visions-of-earth-wallpapers/?ref=killscreen.com#/lemurs-rocks-madagascar-alvarez%5F42601%5F600x450.jpg)\]