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# New Tabor Robak art game takes aim at the uncanny valley.
- URL: https://www.killscreen.com/music-game-embraces-hi-fi-environments/
- Published: 2012-08-14T17:30:12.000Z
- Updated: 2015-11-17T14:57:51.000Z
- Description: We’re fans of combining music and games, as you can tell from our Soundplay project. Tabor Robak, who we interviewed last year at the New Museum, made a music game set to an entire 35-minute album. David Kanaga describes the game on his blog: Exo brings us face to face with tensions that have the p
- Author: Rachel Helps
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

We’re fans of combining music and games, as you can tell from our [Soundplay project](http://soundplay.pitchfork.com/?ref=killscreen.com). Tabor Robak, who we interviewed last year at the New Museum, made a music game set to an entire 35-minute album. David Kanaga describes the game on his [blog](http://wombflashforest.blogspot.co.uk/2012/08/dance-wexo-tabor-robak-gatekeeper.html?ref=killscreen.com):

> *Exo* brings us face to face with tensions that have the potential to lead us in this direction \[of seeing/hearing things for what they are\]. Keep moving. When we can play *Dear Esther* and see that its greatest charms are in its imperfections, an uncanny-realism with proudly-virtual spinning sprites– then we’ve begun to arrive at the right place, an awareness of the actuality of form.   
>  

Download the game for free or watch it played below.