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# More projects like Fifth Ave. Frogger need to happen.
- URL: https://www.killscreen.com/more-projects-fifth-ave-frogger-need-happen/
- Published: 2012-04-24T16:15:00.000Z
- Updated: 2015-11-17T15:08:00.000Z
- Author: Chris Romero
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

[Gamasutra](http://vimeo.com/34807442?ref=killscreen.com) is great coverage of Tyler Deangelo’s [*Fifth Ave. Frogger*](http://irrelinvent.com/?ref=killscreen.com). From Mike Rose,

> Inspired by [an episode of Seinfield](http://www.youtube.com/watch?v=a-FbktgqCqY&ref=killscreen.com), in which George Costanza is trying to keep his high score in a game of Frogger and running through traffic with the cabinet, *[5th Ave Frogger](http://5thavefrogger.com/?ref=killscreen.com)* takes the real-time traffic on New York City’s 5th Avenue and maps it into a game of *Frogger*.

Its interesting to see the budding relationship between contemporary art and Seinfeld. Cory Arcangel’s *[There’s Always One at Every Party](http://www.thedaily.com/page/2011/06/05/060511-arts-art-cory-arcangel-pro-tools/?ref=killscreen.com)* (2010) at the [Whitney last year](http://whitney.org/Exhibitions/CoryArcangel?ref=killscreen.com) comes to mind. In that piece Arcangel obsesses over (via a super-cut montage) every scene in Seinfeld that mentions Kramer’s [“Coffee Table Book About Coffee Tables.”](http://www.youtube.com/watch?v=dE5ROl2YPbs&ref=killscreen.com)

Unlike Arcangel’s work, *5th Ave Frogger* has yet to enter a museum. The goal, as the video points out, is to have the cabinet placed in the Smithsonian’s *[The Art of Video Games](http://americanart.si.edu/exhibitions/archive/2012/games/?ref=killscreen.com)* exhibition. It would be a nice touch to the exhibition, unfortunately it might not fit with the [overall premise](http://killscreendaily.com/headlines/smithsonian-videogame-show-recieves-lukewarm-reviews-lets-play-normal-mode-instead/?ref=killscreen.com) of the show and making changes after an installation doesn’t happen so easily. Still, you can support the project through a [Facebook](http://www.facebook.com/americanart) post on the Smithsonian’s page.

If the Smithsonian doesn’t take interest, public art organizations like [Creative Time ](http://www.creativetime.org/?ref=killscreen.com)or [Public Art Fund](http://www.publicartfund.org/pafweb/about/about%5Fpaf.htm?ref=killscreen.com) should. There’s a special dimension added to the game when placed in front of the street and in real-time. It also creates a new site to experience videogames as a form of art and culture.

Hopefully more projects like this take to the [streets](http://killscreendaily.com/headlines/street-artist-filthy-luker-taking-over-manchester-playable-version-space-invaders/?ref=killscreen.com). Yesterday, Christian Marclay’s “The Clock,” as public art, was [covered](http://killscreendaily.com/headlines/christian-marclays-clock-returning-nyc/?ref=killscreen.com) – I wouldn’t mind taking a trip up to 5th Ave. to play some *Frogger*.

\[via [Gamasutra](http://www.gamasutra.com/view/news/169008/Seinfeldinspired%5F5th%5FAve%5FFrogger%5Fuses%5Frealtime%5Ftraffic%5Fdata.php?ref=killscreen.com)\]