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# Miyamori will be a foxy love letter to Japanese folklore
- URL: https://www.killscreen.com/miyamori-love-letter-japanese-folklore/
- Published: 2016-08-04T16:00:41.000Z
- Updated: 2016-08-04T19:30:16.000Z
- Description: Japanese folklore is a pretty common inspiration when it comes to storytelling in videogames. From Clover Studio’s Ōkami (2006) to ZUN’s iconic Touhou Project, Japan’s mythological spirits and creatures provide a familiar backdrop for Japanese game makers to tell their own, new stories to their audi
- Author: Anastasia Valens
- Tags: News, folklore, Japan, miyamori, mythology, Okami, #wp, #wp-post, #Import 2024-07-26 09:39

Japanese folklore is a pretty common inspiration when it comes to storytelling in videogames. From Clover Studio’s *Ōkami* (2006) to ZUN’s iconic *Touhou Project*, Japan’s mythological spirits and creatures provide a familiar backdrop for Japanese game makers to tell their own, new stories to their audience through the cultural legacy of Japan’s mythology.

But the upcoming action-adventure title [*Miyamori*](https://www.miyamorigame.com/?ref=killscreen.com) isn’t being made in Japan. Instead, the game features a production crew located across the Western world. Developed by [Joshua Hurd](https://twitter.com/qkjosh?ref=killscreen.com), with pixel art from [Lachlan Cartland](https://twitter.com/AlcopopStar?ref=killscreen.com), and promotional art by [Kevin Hong](https://twitter.com/Taijuey?ref=killscreen.com), the game features a “folktale-inspired story about community, love, and loss” through Japan’s familiar mythical creatures.

The world draws directly from folklore found in Tōhoku

*Miyamori* takes place in the Tōhoku region of Honshu, located right in the Japanese countryside. When a young woman named Suzume finds her brother missing, she runs into a shrine guardian fox named Izuna. Izuna, as it turns out, is also looking for her missing shrine guardian partner: a fox named Gedo. Realizing their shared problem, the two proceed to team up with each other in order to figure out the mystery behind the sudden disappearances.

![Miyamori](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/2016/08/illustration.jpg)

*Miyamori*‘s love for Japanese folklore can certainly be felt throughout its story and artwork. The world draws directly from folklore found in Tōhoku, with Hurd using such resources as [*The Book of Yōkai*](https://twitter.com/qkjosh/status/751553189506232320?ref=killscreen.com) (2015) to carry out the game’s research. Not to mention, *Miyamori* relies on the traditional Shinto shrine as a cornerstone of the plot, with Izuna and Gedo taking on guardian roles for their shrine as kitsunes. *Miyamori* isn’t just interested in Japanese folklore; it embraces Japanese culture, and looks to honor and respect the people to which the game’s setting takes place.

*Miyamori* is planned for a Windows and potential Mac release, and the final version will be localized into Japanese. Players interested in following the game’s development can sign up for *Miyamori*‘s monthly newsletter through the game’s [official website](https://www.miyamorigame.com/?ref=killscreen.com).

![Miyamori](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/2016/08/screenshot-2.png)

![Miyamori](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/2016/08/screenshot-3.png)