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# Is It Too Soon to Use the Japanese Earthquake for a Videogame?
- URL: https://www.killscreen.com/is-it-too-soon-to-use-the-japanese-earthquake-for-a-vide/
- Published: 2011-04-14T14:08:00.000Z
- Updated: 2015-11-17T15:55:50.000Z
- Description: A 25-year old Japanese modder has taken a chosen an unusual (or perhaps expected) form of homage for the earthquake that struck five weeks ago. A modded version of Fallout 3 takes us to the site of the ruins of Fukushima Dai-ichi, the ill-fated power plant. While some have taken umbrage, it’s not so
- Author: Kill Screen Staff
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](http://killscreendaily.com/includes/img/focus-areas/fallout_three_japan.jpg)

A 25-year old Japanese modder has taken a chosen an unusual (or perhaps expected) form of homage for the earthquake that struck five weeks ago. A modded version of *Fallout 3* takes us to the site of the ruins of Fukushima Dai-ichi, the ill-fated power plant. While some have taken umbrage, it’s not so strange that someone schooled in craft of videogames would find a setting where others might see a catastrophe.

\[[via](http://www.theatlantic.com/technology/archive/2011/04/is-it-too-soon-to-recreate-the-japanese-disaster-in-video-games/237277/?ref=killscreen.com), [img](http://www.fallout3nexus.com/downloads/file.php?id=15954&ref=killscreen.com)\]