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# Hitchcock’s Psycho is getting a horror game homage
- URL: https://www.killscreen.com/hitchcocks-psycho-is-getting-a-horror-game-homage/
- Published: 2016-05-09T11:00:16.000Z
- Updated: 2016-05-09T08:01:02.000Z
- Description: Legendary filmmaker Alfred Hitchcock’s Psycho (1960) is a classic. Psycho made waves in a magnitude of ways: like killing off its female lead in the shocking first third in the pivotal shower scene, displaying sex and violence interchangeably within a mainstream film, among other, ever-shadowy film
- Author: Caty Mccarthy
- Tags: News, alfred hitchcock, Film, gates motel, homage, Horror, psycho, #wp, #wp-post, #Import 2024-07-26 09:39

Legendary filmmaker Alfred Hitchcock’s *Psycho* (1960) is a classic. *Psycho* made waves in a magnitude of ways: like killing off its female lead in the shocking first third [in the pivotal shower scene](https://www.youtube.com/watch?v=8VP5jEAP3K4&ref=killscreen.com), displaying sex and violence interchangeably within a mainstream film, among other, ever-shadowy film motifs. *Psycho* is a pure symptom of its time—it was one of few films that combatted the conservative [Production Code](https://en.wikipedia.org/wiki/Motion%5FPicture%5FProduction%5FCode?ref=killscreen.com) that stifled Hollywood until 1968\. *Psycho*’s influence is eminent on any modern thriller. In fact, it’d be fair to say that it’s hard to see a thriller that wasn’t influenced by Hitchcock’s seminal film. Shockingly, the tense Hitchcockian aesthetic hasn’t been seriously implemented into videogames. At least, not so directly as it has now.

*Gates Motel* is clear on its inspiration, and it’s not hiding it

The aptly titled *Gates Motel* is an upcoming homage to the ominous Bates Motel of *Psycho*, in which main character Norman Bates “resides” with his murderous mother Norma. The in-game Gates Motel is nearly a perfect recreation of Psycho’s name-rhyming lodge (though hopefully, doesn’t turn out as abysmal as [Gus Van Sant’s shot-by-shot film remake](http://www.rottentomatoes.com/m/1084964-psycho/?ref=killscreen.com)). The game is bleakly stylized, with dramatic shadows and a fully desaturated environment, harkening back to the early days of black-and-white film, and to the original *Psycho*’s lack of color itself. *Gates Motel* is clear on its inspiration, and it’s not hiding it.

![679195706_preview_6](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/2016/05/679195706_preview_6.png)

*Gates Motel*’s gameplay is familiar to the survival horror genre (of the well-trodden “collect things for your inventory as the story progresses to survive”), but barely shares semblance with the film’s plot. The game tasks you as a nameless woman trying desperately to survive, her imminent goal to find a telephone to call the police. She only has two enemies: the owner of the motel, and her very own fears. How those fears manifest remains a mystery, as the game currently only has a brief a [trailer and description](https://youtu.be/dNpciy7KSVs?ref=killscreen.com). Though, the rainy, mysterious shadowed world of *Gates Motel* gets one thing right: it looks perilous. And a Norman-lookalike is probably skulking about somewhere.

*Avoid motel showers at all costs and vote for Gates Motel* [*on Steam Greenlight*](https://steamcommunity.com/sharedfiles/filedetails/?id=679195706&ref=killscreen.com)*.*