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# Fortune Catcher gives you an excuse to wrestle with your friends
- URL: https://www.killscreen.com/fortune-catcher/
- Published: 2015-04-21T11:00:00.000Z
- Updated: 2015-11-17T17:21:47.000Z
- Description: I am a very competitive person, and I’ll admit that I love games that encourage you to screw over your friends. Where others let feelings get in the way, nothing will stand between me and sweet, sweet victory. This cut-throatedness served me well while playing Fortune Catcher, a local multiplayer ga
- Author: Rachel Catlett
- Tags: News, B.U.T.T.O.N., Fortune Catcher, fortune teller, local multiplayer, MUYO, violence, #wp, #wp-post, #Import 2024-07-26 09:39

I am a very competitive person, and I’ll admit that I love games that encourage you to screw over your friends. Where others let feelings get in the way, nothing will stand between me and sweet, sweet victory. This cut-throatedness served me well while playing [*Fortune Catcher*](http://muyo.itch.io/fortune-catcher?ref=killscreen.com), a local multiplayer game from creator [MUYO](http://muyo.itch.io/?ref=killscreen.com).

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/aW1hZ2UvMTIzNTIvMzk2OTYucG5n/original/1yrscj.png)

*Fortune Catcher* is reminiscent of *[B.U.T.T.O.N.](http://brutallyunfairtactics.com/?ref=killscreen.com)*, *Twister*, and other party games designed to ruin families and end friendships. In this game, two players vie for control of one keyboard creating the game’s most important dynamic: the inevitable physical altercation.

The goal of *Fortune Catcher* is simple: pilot a large crane-game-style hand in order to catch an adorable anthropomorphized crystal ball. When you catch the ball, the game gives you a fortune, and so whoever catches it is the winner. You control your crane arm with different letters on the keyboard, and every round the controls are randomized. The 8-bit music gets more and more frenzied as you (pretty literally) wrestle the other player for the controls.

be an asshole or lose

I played several rounds of *Fortune Catcher* with my friends at work to try it out. After three wins for me, a hilariously appropriate fortune came up. “It is very possible that you’ve just lost a friend,” read my fortune on a small golden ticket. The co-worker I’d just beaten for the third time looked at me pointedly; we’d spent the previous 30 seconds belly-laughing and throwing elbows as we fought for control of the keyboard. The game forces a choice: be an asshole or lose. I played with my husband and by our last round we were aggressively shoving one another, wedding vows be damned.

Ultimately, the reward of *Fortune Catcher* is not actually the fortune. After the physical struggle with your opponent, winning feels like a greater triumph than if you’d simply pressed a few buttons in a better manner than they had. *Fortune Catcher* takes greater advantage of real-world violence than most of its peers dares to, and for that reason it is more rewarding when you finally get that little golden ticket.

*You can [download Fortune Catcher](http://muyo.itch.io/fortune-catcher?ref=killscreen.com) on itch.io.*