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# Hyaline plans to bring more empathy to the survival game genre
- URL: https://www.killscreen.com/explore-planet-dont-die-hyaline/
- Published: 2016-08-15T11:00:51.000Z
- Updated: 2021-02-17T03:45:27.000Z
- Description: A collection of game creators from Australia are trying to build a new planet. Nothing as expansive as No Man’s Sky has promised, but instead taking cues from survival games like Don’t Starve (2013) to create a world that is as dangerous as it is beautiful, and full of life that you can’t just hack
- Author: Maddi Chilton
- Tags: News, alien, Environment, gabriel morgan, hyaline, Survival, #wp, #wp-post, #Import 2024-07-26 09:39

A collection of game creators from Australia are trying to build a new planet. Nothing as expansive as *No Man’s Sky* has promised, but instead taking cues from survival games like *Don’t Starve* (2013) to create a world that is as dangerous as it is beautiful, and full of life that you can’t just hack your way through.

Producer [Gabriel Morgan](https://twitter.com/machinesbleed2?ref=killscreen.com) has been working on *[Hyaline](http://hyaline.machinesbleedtoo.com/?ref=killscreen.com)*—the planet, not the game, though it will spring from the same world-building effort—for the better part of 10 years. According to the game’s website, it’s a “super-Earth that orbits a G0 star,” with rocky rings bracketing the sky, two moons, and a whole lotta wildlife.

Hyaline encourages empathy

A brief look at [*Hyaline*’s Twitter](https://twitter.com/HyalineGame?ref=killscreen.com) betrays exactly how wild that wildlife is: Morgan’s concepts are full of bright colors, sharp teeth, and feathers where you never would have thought there would be feathers. These creatures inhabit a world that, so far, looks incredible. Glowing mushrooms, clear water, and bright flowers might be enough to convince you that you’re not playing a survival game—right before the apex predators come out to play.

Besides the obvious trappings of a survival game, *Hyaline* stands out for encouraging cooperation between the player and the environment. Though many games treat the wilderness as a hostile force to overcome, *Hyaline* encourages empathy, and stresses that you can only make it out alive under one condition: you help the world survive, too.

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/sites/5/2016/08/16.03.16.birds.png)

As seen in the concept art, the player character isn’t an astronaut stranded on this planet, or a human who just stumbled on it out of chance. You play one of the many alien species that share this space, which leads to not just a moral but a biological obligation to find out how you can survive in this world through cooperation.

*Hyaline*’s funding has slowed down in recent months, but production is continuing nonetheless with the help of funds from Morgan’s [Patreon](https://www.patreon.com/machinesbleedtoo?ref=killscreen.com). Slowly but surely, they’re making Hyaline a reality.

*Check out Hyaline’s* [*website*](http://hyaline.machinesbleedtoo.com/?ref=killscreen.com) *and support them on* [*Patreon*](https://www.patreon.com/machinesbleedtoo?ref=killscreen.com)*.*

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/sites/5/2016/08/15.07.27.groupphoto.png)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/sites/5/2016/08/hyaline_apex_predator_01.png)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/sites/5/2016/08/hyaline_hut-1.png)