> ## Content Index
> Fetch the complete content index at: https://www.killscreen.com/llms.txt
> Use this file to discover other available public pages before exploring further.

# Everything you always wanted to know about game development (but were too afraid to ask)
- URL: https://www.killscreen.com/everything-you-always-wanted-know-about-game-development-were-too-afraid-ask/
- Published: 2012-10-18T18:30:11.000Z
- Updated: 2015-11-17T14:51:25.000Z
- Description: Kotaku hosted a forum where its audience could ask an anonymous game developer about the development process. No punches were pulled: One reader asked, “If a small Studio pitches an idea, how much of the influence will be on making money from that Idea?” To which the developer responded: “Most of th
- Author: Teddy Papes
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/previously/wp-content/uploads/2012/10/spy.jpg)

Kotaku hosted a forum where its audience could ask an anonymous game developer about the development process. No punches were pulled:

One reader asked, “If a small Studio pitches an idea, how much of the influence will be on making money from that Idea?” To which the developer responded:

“Most of the influence? Look, we’re not a charity, we’re a business. If we can’t imagine making money, why would we pick it up? And look, we can be wrong, but that’s our perspective. Some of the best pitches we’ve received have explained exactly why that game would be profitable.”

The first part of the Q&A is [here](http://kotaku.com/5925083/an-insider-from-one-of-those-cold-calculating-mega+publishers-is-answering-your-questions-right-now?ref=killscreen.com). The second is [here](http://kotaku.com/5952210/an-insider-from-one-of-those-cold-calculating-mega+publishers-is-back-to-answer-your-questions-again?ref=killscreen.com).