> ## Content Index
> Fetch the complete content index at: https://www.killscreen.com/llms.txt
> Use this file to discover other available public pages before exploring further.

# Check out all these awesome free Ludum Dare games, including the Darksoulslike Titan Souls
- URL: https://www.killscreen.com/darksoulslike/
- Published: 2014-01-09T20:07:57.000Z
- Updated: 2015-11-17T16:23:16.000Z
- Description: Voting has just wrapped up on the best titles in the latest Ludum Dare competition, the semi-regular game jam that produces quick, irreverent rough sketches of games by the thousands. Some of the winners include One Take, which looks like in-game photography for the Atari. Also great, Last Chance Su
- Author: Jason Johnson
- Tags: News, dark souls, Environment, #wp, #wp-post, #Import 2024-07-26 09:39

Voting has just wrapped up on the best titles in the latest Ludum Dare competition, the semi-regular game jam that produces quick, irreverent rough sketches of games by the thousands. Some of the winners include *One Take*, which looks like in-game photography for the Atari. Also great, *Last Chance Supermarket*, a game about swiping up that last loaf of Wonder Bread. The best part is all of these games are available for [free on their site](http://www.ludumdare.com/compo/ludum-dare-28/?ref=killscreen.com).

One of the biggest winners was [*Titan Souls*](http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=7984&ref=killscreen.com), a action-y RPG. The interesting thing to note—besides that it’s an excellent game made by three game-jammers in hours—is that it takes inspiration from *Dark Souls*’ structure of die-and-return-to-the-bonfire-again. While modern roguelikes like *Spelunky* and *FTL* are still very much a thing, it seems that Darksoulslikes are catching on.

I believe it was *VVVVVV*\-creator Terry Cavanagh who coined the term [in a blog post](http://killscreendaily.com/articles/news/vvvvvv-coming-whole-bunch-systems-right-after-/?ref=killscreen.com) about his project *Untitled DarkSoulslike*. And certainly there have been a lot of them. We’ve seen shades of *Dark Souls* in *[Fjords](http://killscreendaily.com/articles/reviews/fjords-black-metal-version-cave-story/?ref=killscreen.com), Oblitus,* and the games of Michael Brough, in how they deliberately keep things mysterious. Even huge games have borrowed from it, such as Capcom’s upcoming dungeon-dive *Deep Down*. As *Dark Souls* was one of the most inventive and genius games of the last generation, it comes as no surprise that it’s being aped often. Maybe one day I’ll even finish it.