> ## Content Index
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# Check out the new Soundplay game, "Geometry of Love" by Chromatics and Ivan Safrin.
- URL: https://www.killscreen.com/check-out-kill-screenpitchforks-new-soundplay-game-geometry-love-chromatics-and-ivan-safrin/
- Published: 2012-07-24T17:30:18.000Z
- Updated: 2015-11-17T14:58:38.000Z
- Description: In case you hadn’t heard, we’ve partnered with Pitchfork to present new, playable music videos by bands who’ve been inspired by videogames. The project is called Soundplay, and so far we’ve featured Jake Elliott‘s game based on M83’s “Intro”, Santa Ragione‘s game based on Matthew Dear’s “Street Song
- Author: Kill Screen Staff
- Tags: News, #wp, #wp-post, #Import 2024-07-26 09:39

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/news/47227/96e5b30f.jpg)

In case you hadn’t heard, we’ve partnered with Pitchfork to present new, playable music videos by bands who’ve been inspired by videogames. The project is called Soundplay, and so far we’ve featured [Jake Elliott](http://dai5ychain.net/?ref=killscreen.com)‘s game based on [M83’s “Intro”](http://soundplay.pitchfork.com/games/we-were-you/?ref=killscreen.com), [Santa Ragione](http://www.santaragione.com/?ref=killscreen.com)‘s game based on [Matthew Dear’s “Street Song”](http://soundplay.pitchfork.com/games/street-song/?ref=killscreen.com), and [Bennett Foddy](http://www.foddy.net/?ref=killscreen.com)‘s game based on [Cut Copy’s “Sun God”](http://soundplay.pitchfork.com/games/sun-god/?ref=killscreen.com). Yesterday, Pitchfork released [Chromatics’ “Geometry of Love”](http://soundplay.pitchfork.com/games/geometry-of-love/?ref=killscreen.com) designed by [Ivan Safrin](http://www.ivansafrin.com/?ref=killscreen.com). Play it [here](http://soundplay.pitchfork.com/games/geometry-of-love/?ref=killscreen.com). Take it Pitchfork.

> Ivan Safrin is an interactive artist, programmer and game designer. Combining his love for maps, games, projections & public space, he strives to create playful and informative interactive experiences. His work has been exhibited at the New York MoMA, The Hayden Planetarium at the American Museum of Natural History and The World Science Festival. He is the designer and project lead of [Polycode](http://polycode.org/?ref=killscreen.com), a framework for creative programming. He lives and works in Brooklyn.  
>  
> “Geometry of Love” is an abstract, sound-reactive game inspired by analog video effects of the late 1970s and early 1980s.