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# Space Invaders’s pop speaks, Myst’s spiritual successor mystifies, & GTA gets a remake (sorta)
- URL: https://www.killscreen.com/cheat-sheet-1018/
- Published: 2013-10-18T10:00:00.000Z
- Updated: 2015-11-17T16:11:26.000Z
- Description: Bad Hotel. Good game.
- Author: Kill Screen Staff
- Tags: News, cheat sheet, #wp, #wp-post, #Import 2024-07-26 09:39

The original Liberty City in [the very first *Grand Theft Auto*](http://www.usgamer.net/articles/original-gta-creator-remaking-gta1-in-3d?ref=killscreen.com) was a two-dimensional flatland of jagged angles. Now it’s creator is redoing that game in fat chunky polygons. Could be amazing.

Joe Bernstein goes inside the grandiose, triumphant, outrageous spectacle that is [the *League of Legends* World Championship](http://www.buzzfeed.com/josephbernstein/fakers-gragas-is-unstoppable-behind-the-scenes-at-gamings-fi?ref=killscreen.com). So does [Nathan Grayson](http://www.rockpapershotgun.com/2013/10/17/an-outsiders-critique-of-lol-esports-biggest-stage/?ref=killscreen.com).

A wild form of storytelling has appeared! Billed as “spacial storytelling,” *IDNA* uses your tablet’g gyroscope to let you see every angle of interactive narratives. Perfect for looking away from a hairy scene of euthanasia of the zombie-infected.

It’s entirely possible to read blog after blog about [*The Stanley Parable* ](http://www.gamasutra.com/view/news/202359/Behind%5Fthe%5Fscenes%5Fwith%5FThe%5FStanley%5FParable.php?ref=killscreen.com)and not know what the game is about. After reading the developer’s take, you still might not be sure!

The accelerometer in this Chiba City-chic accessory allows the hearing impaired to easily use sign language in the dark. Looks like a great concept for a motion-controller, too.

The guys who made *Myst* are raising cash on Kickstarter for their new sundial-turner. [*Obduction*](http://www.kickstarter.com/projects/cyaninc/obduction?ref=killscreen.com). We’re guessing even the title is a puzzle of some sort.

In this profile, Nishikado [the of father of the shoot’em-up](http://www.newyorker.com/online/blogs/elements/2013/10/the-space-invader.html?ref=killscreen.com) admits that he can’t beat the first level of *Space Invaders*, the arcade machine that’s his claim to fame. That last squid is a doozy!

*Bad Hotel*. Good game.

*Happy Friday!*