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# This is basically a real-life aimbot
- URL: https://www.killscreen.com/basically-real-life-aimbot/
- Published: 2014-03-31T15:42:29.000Z
- Updated: 2015-11-17T16:32:03.000Z
- Description: In first-person shooters, we call them aimbots—little modifications to the code that give your shot a superhumanly unfair advantage. But in real-life, we just call them scary. Designed by hunting enthusiasts (who else?) at Sandia National Laboratories, a defense contractor that makes lethal weaponr
- Author: Jason Johnson
- Tags: News, aimbot, fps, #wp, #wp-post, #Import 2024-07-26 09:39

In first-person shooters, we call them aimbots—little modifications to the code that give your shot a superhumanly unfair advantage. But in real-life, we just call them scary.

Designed by hunting enthusiasts (who else?) at Sandia National Laboratories, a defense contractor that makes lethal weaponry for the armed forces, these four-inch long, [self-guided bullets](http://designandviolence.moma.org/self-guided-bullet-sandia-national-laboratories/?ref=killscreen.com) use fancy laser technology to adjust their trajectory and steer themselves with high accuracy towards their target, which is more likely than not, another human being who doesn’t have self-guided bullets.

Ethical or not (for the record, I’m going with *not*), these smart bullets are another example of how the tech of war and the tech of fun shooter videogames about war are becoming indistinguishable. When they start development on full-fledged Titans, that’s when I freak out.