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# Autoportrait 64 Lets You Stretch Florent Deloison's Face
- URL: https://www.killscreen.com/autoportrait-64-lets-you-stretch-florent-deloisons-face/
- Published: 2026-10-28T19:32:00.000Z
- Updated: 2026-10-28T19:31:59.000Z
- Description: The free Nintendo 64 homebrew swaps Mario's head on the 1996 title screen for the artist's own, then hands it to the player to pull apart.
- Author: Kill Screen Staff
- Tags: News, Super Mario 64, Nintendo 64, Homebrew, Florent Deloison, Pyrite64, Self-Portraits, #radar-item

[Florent Deloison](https://florentdeloison.itch.io/?ref=killscreen.com) has released *Autoportrait 64*, an interactive self-portrait built to run on a real Nintendo 64\. It is [free on itch.io](https://florentdeloison.itch.io/autoportrait-64?ref=killscreen.com) as a ROM file. The piece restages the opening of *Super Mario 64*, in which players could grab Mario's face on the title screen and stretch it, and swaps in a 3D model of Deloison's own head. [The footage](https://www.instagram.com/p/De9qp2jsglU/?ref=killscreen.com) shows the face on a CRT being pulled by the nose, cheeks and ears from an N64 controller.

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**Autoportrait 64* running on Nintendo 64 hardware. Footage by Florent Deloison.

Deloison ties the work to 1996, the year the game came out. On the project page, the artist writes that Mario's malleable face "resonated with a period of change and uncertainty" in their own adolescence, "marked by a complicated relationship with my body and appearance." Handing that face to the public, Deloison writes, turns the self-portrait into "an exercise in transformation and sabotage."

The ROM was made with [Pyrite64](https://github.com/HailToDodongo/pyrite64?ref=killscreen.com), an open-source visual editor and engine for Nintendo 64 games from the developer HailToDodongo. It runs in the Gopher64 and ares emulators, or on original hardware with a SummerCart 64 or EverDrive 64 flash cartridge and an Expansion Pak.

Deloison, a French artist born in Amiens, has used game interfaces as installation material for more than a decade. GameScenes documented *La rhétorique peut casser des briques* (2013), in which visitors played NES *Tetris* by speaking into a rotary phone. Killscreen wrote in 2015 about artists using 3D scanning to make collaborative self-portraits; *Autoportrait 64* gives that collaboration to whoever holds the controller.

For more reading, see Killscreen's [Artists are using 3D scanning to create "collaborative self-portraits"](https://www.killscreen.com/skin-deep/) and [Rovertronic Turns Super Mario 64 Into a 360 POV Video](https://www.killscreen.com/rovertronic-turns-super-mario-64-into-a-360-pov-video/), GameScenes on [La rhétorique peut casser des briques](https://www.gamescenes.org/game-art-florent-deloisons-la-rhetorique-peut-casser-des-briques-2013/?ref=killscreen.com), and the [Pyrite64 repository](https://github.com/HailToDodongo/pyrite64?ref=killscreen.com).

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/autoportrait-64-g1.jpg)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/autoportrait-64-g2.jpg)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/autoportrait-64-g4.jpg)

Stills from **Autoportrait 64*.

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