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# ALT+TAB is an arcade racer driven through an office sim
- URL: https://www.killscreen.com/alt-tab-is-an-arcade-racer-driven-through-an-office-sim/
- Published: 2026-07-04T19:00:00.000Z
- Updated: 2026-10-11T00:10:36.000Z
- Description: Tamás Hegyi's cabinet was one of seven works in Experimental Game Cultures' master exhibition at the Angewandte in Vienna, July 1 to 4.
- Author: Kill Screen Staff
- Tags: Experimental Game Cultures, Tamás Hegyi, arcade, Alt-Ctrl, card games, Installation, exhibition, education, austria, #radar-item

*ALT+TAB* went on show July 1 to 4, 2026, at the University of Applied Arts Vienna. Tamás Hegyi built it inside a repurposed arcade machine. Steering wheels and pedals drive players through an office simulator and a dark-fantasy game, and the race bleeds between the two.

It was one of seven works in [AAA', the master exhibition](https://experimentalgamecultures.uni-ak.ac.at/aaa-master-exhibiton-26.html?ref=killscreen.com) of the Experimental Game Cultures program. The show ran during the [Angewandte Festival](https://www.dieangewandte.at/presse/presse%5Fdetail?presse%5Fid=1781836934017&ref=killscreen.com), in the university's buildings at Georg-Coch-Platz and Oskar-Kokoschka-Platz.

Eperke Remetei-Filep showed *Candytrail*, a two-player card game about consent and vulnerability. Players leave candies on a path of see-through cards and tell each other stories. Sebastian Alexander Konzett showed *Holobiomics*, which treats bodies as multispecies landscapes. Lea van Hall took a title from Olga Ravn's novel *The Employees*.

The other three were *78 Kilometers* by Alexandra Gašparovičová, *memoryflash* by Martin Gius and *Affective Game Mechanics* by Miro Wallner.

The university posted [photos of the final projects](https://www.instagram.com/p/DeO4780iOXW/?ref=killscreen.com) on Oct. 8.

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/egc-aaa-2026-alexandra-gasparovicova-78-kilometers.jpg)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/egc-aaa-2026-eperke-remetei-filep-candytrail.jpg)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/egc-aaa-2026-miro-wallner-affective-game-mechanics.jpg)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/egc-aaa-2026-lea-van-hall.jpg)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/egc-aaa-2026-martin-gius-memoryflash.jpg)

![](https://storage.ghost.io/c/25/84/2584b75d-4bd6-4cce-8259-f1d1c65abbb5/content/images/2026/10/egc-aaa-2026-sebastian-konzett-holobiomics.jpg)

Top row: **78 Kilometers* by Alexandra Gašparovičová, **Candytrail* by Eperke Remetei-Filep, **Affective Game Mechanics* by Miro Wallner. Bottom row: Lea van Hall's installation, **memoryflash* by Martin Gius, **Holobiomics* by Sebastian Alexander Konzett. © die Angewandte, 2026\. Photos: Lea Sonderegger, CC BY-NC-ND 4.0

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