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# Allison Road aims to engorge its chilling sights and sounds with your help
- URL: https://www.killscreen.com/allison-road-engorge-chilling-sights-sounds/
- Published: 2015-09-24T13:00:00.000Z
- Updated: 2015-11-17T17:43:15.000Z
- Description: In a genre dominated by Slender clones and zombie-infested action game hybrids, P.T. filled a void in many horror fans’ hearts; a small, but twisted taste of what the larger Silent Hills project would be, it succeeded as its own, compact experience and also gave folks something to look forward to. S
- Author: Chloi Rad
- Tags: News, Allison Road, Horror, Kickstarter, p.t., silent hill, survival horror, #wp, #wp-post, #Import 2024-07-26 09:39

In a genre dominated by *Slender* clones and zombie-infested action game hybrids, *P.T.* filled a void in many horror fans’ hearts; a small, but twisted taste of what the larger *Silent Hills* project would be, it succeeded as its own, compact experience and also gave folks something to look forward to. So when Konami cancelled *Silent Hills* and removed *P.T.* from the PlayStation Store, where was there to turn? A little house on a quiet street in Manchester.

It began as a [spiritual successor to *P.T.*](http://killscreendaily.com/articles/spirit-p-t-will-live-after-all/?ref=killscreen.com), but the more details that surface about the upcoming *Allison Road*, the more it begins to feel like its own distinct experience. Now there’s a [Kickstarter](https://www.kickstarter.com/projects/allisonroad/allison-road-first-person-next-gen-survival-horror?ref=killscreen.com) for the project, asking for a little over $388k USD. It’s already made a large portion of that, with 28 days still left to go.

The Kickstarter campaign brings plenty of new details about *Allison Road* to light, namely its setting. It was known before that its already iconic home is a British town house, but now it’s revealed that the house is set specifically in Manchester, and that it won’t be the only location in the game.

A place called Magga is also teased—a rickety wooden cabin set at the top of a narrowly columnar cliff, shrouded in the darkness of a solar eclipse. Down the front of the snow-crested cliffside, a ladder descends into the shadows below.

a tense audio/visual horror experience

Sample songs from *Allison Road*‘s Kickstarter reveal slow, wailing piano tracks reminiscent of The Chinese Room’s emotional soundscapes or the safe room themes of classic survival horror games, but there’s also a sample of one of its creepier tracks—dark, abrasive industrial seemingly influenced by *Silent Hill*’s own Akira Yamaoka. Lilith, the studio behind *Allison Road*, have said again and again that their game is meant as a “tense audio/visual horror experience,” making its sounds just as important as its gruesome sights.

To give those interested in *Allison Road* some hands-on time with the game, Lilith plans to release a PC-only demo called *The Lucid Dream* sometime next year. It’ll be a standalone experience separate from the main game, but set in the same universe.

*For more on* Allison Road*, head over to its [Kickstarter page](https://www.kickstarter.com/projects/allisonroad/allison-road-first-person-next-gen-survival-horror?ref=killscreen.com).*